2. The Bakery Gates, Interior South: The Bakery Gates, leading to the Baker’s Square in the city proper. The Bakery’s exterior wall (35’ tall) curves away from the gates on either side. West: A small guard house, and stairs leading up to a lookout tower above the wall. East: A very large carriage house, and beyond it, stables. North: Hellsbreath Bakery itself sits at the end of a 50’ cobblestone drive. It looks like a white beehive, 3 stories high. Northwest and Northeast: the space between the exterior wall and bakery is ringed with gardens. 3. Guard House Surprisingly homey Clean, bright wood construction; solid and well-maintained. Warm even in the depths of winter, thanks to a sizable hearth with a good pot of wholesome stew. Usually 2 guards on duty, with a third up in the lookout tower. Guards are less capable than the adventurers. They are equipped with antiquated bronze breastplates, helmets, and wooden batons. These guards live out in the city, and show up for 12 hour
Golden Egg-Laying Goose Small metaphor, unaligned Armor Class 12 (natural armor) Hit Points 7 (2d6) Speed 30 ft., fly 40 ft., swim 30 ft. STR DEX CON INT WIS CHA 6 (-2) 12 (+1) 10 (+0) 5 (-3) 14 (+2) 8 (-1) Golden Egg Layer. If fed, cared for, and allowed to wander through the community, the Golden Egg-Laying Goose happily lays 1 golden egg (100 gp) each day. Under-monetized. The Golden Egg-Laying Goose will usually lay this egg at the home of the Wizards who own it, however, there is a 1-in-6 chance that it lays one the egg while out in the community. Revocable. The Wizards can, at any time, stop the Golden Egg-Laying Goose from leaving its eggs out in the community by cutting it open to see how much gold is inside it. This will yield a quantity of goose meat equivalent to 4 rations, a bunch of goose guts, and no gold. ACTIONS Peck. +3 to hit, (1d6 + 1) piercing damage.