I posted an appreciation of Goblin Punch's fashion as armor class houserule, and wrote up my own Microlite20 version of it. After some good great comments, here's a D&D version:
J. C. Leyendecker. Yes. |
Style
Even
squamous horrors feel the power of a well-put-together ensemble. Style will
save you.
Stylish
clothes are expensive, and fashion is fickle, so be prepared to buy new clothes
every season.
Good
clothes can survive a lot of rumple and still look dashing, but on a critical
hit they are mussed beyond hope and lose their AC benefit. A tailor can fix it
up in a few hours, however.
Stylish
Clothes (10 x Normal
Clothes prices) = Charisma bonus applies to AC.
Think Cary Grant or Mos Def.
Everything is properly tailored, proportioned, and coordinated. You may not be
able to put your finger on why they look better than you, but they do.
Exquisite
Clothes (100 x
Normal Clothes prices; requires a Maid or Valet to maintain clothes) = Charisma
bonus x 2 applies to AC.
Think the King of Siam, or
Beyonce at the Grammys. FABULOUS. There is no mistaking this outfit for normal
clothes.
Some
armor is designed to look spectacular, but it is usually of shoddier
construction than the more utilitarian models, and this cancels out the stylish
edge. Truly beautiful, fully functional armor is masterwork, and enormously
expensive.
Exquisite
Armor (50 x Normal
Armor prices, requires a Valet or Squire to maintain) = Charisma bonus applies
to AC.
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