Harpies by Donna Barr. Used with permission of the artist. |
They are directly inspired by Paul Kidd's Lace & Steel, created in collaboration with Donna Barr. If you know Ms. Barr's work, there's no doubt the harpies were one of her contributions to the world of Middlemarch.
If you don't know Donna Barr's work, then here you go, your new favorite thing: The Midnight Library.
Anyway, harpies.
Harpies (Lesser Harpies, Stormcrows,
the Kindly Ones)
Requirements: CON 9
Prime Requisite: CON
Hit Dice: 1d4
Max Level: 8
Prime Requisite: CON
Hit Dice: 1d4
Max Level: 8
Harpies
have the heads and torsos of humans and the wings and bodies of large,
predatory birds. Their hands emerge from the prominent joint of their wings.
Although
harsh and unforgiving in disposition, lesser harpies are distinguished as “the
Kindly Ones” both because they can bring rain to farmlands and, unlike their
wild kin, they do not eat human flesh.
Harpy
females are larger and more domineering than the males. Any harpy character
with a STR of 12 or over must be female.
May
use any weapons, and wear leather armor.
Hit
Progression and Save as Thief.
May
not use wands or arcane/divine scrolls.
Flight:
Flies at 180’ per round, unencumbered, ignoring terrain and obstacles. Can only
fly when less than half-encumbered (leather armor and less than 400 coins
weight). Cannot use hands while in flight, even to hold small objects, but can
hold objects in talons.
When
flying, harpies attack either by swooping in to attack with their talons (see
below), by dropping heavy items on enemies (treat as ranged attack, 1d6 dmg.),
or, if they have a STR of 12 or more, by picking up an enemy (requires
successful melee attack with talons), flying upwards, and dropping them (1d6
dmg For every round spent flying upwards. The victim may attack the harpy with
a -2 to hit during these rounds).
Talons:
As they mature, harpies develop powerful clawed toes.
Control
Weather: At seventh-level, a harpy can cast Control Weather twice a day.
Aerie:
At eighth-level, a harpy can establish a mountaintop stronghold.
1 Fledgling Flight 1d4 0
2 Siren Talons
d2 2d4 1800
3 Snatcher Talons d4 3d4 3600
4 Harpy Talons
d6 4d4 7200
5 Swiftwind 5d4 14500
6 Stormcrow 6d4 29000
7 Stormqueen Control Weather 7d4 58000
8 Kindly One Aerie 8d4 100000
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