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Interview: Michael Thomas and BLUEHACK

Three things I love:
Holmes' Basic D&D. Still my default D&D.Michael Thomas' BLUEHOLME. Keeping the spirit alive.David Black's The Black Hack. Fun to play; fun to hack. So I was plenty intrigued when I heard that Michael Thomas was releasing a Holmesian take on The Black Hack: BLUEHACK.
I asked Mr. Thomas a few question about this project:
BLUEHOLME and The Black Hack both rely on pared-down rulings-based play, but they are two very different realizations of this philosophy. Why did you want to bring them together?Did they pair naturally?