The Department of Cosmology at Omni-Cosmic University (go, fighting Pulsars!) seems to have an inordinate interest in the politics of a particular section of the Underworld in the impossibly remote Age of Swords and Sorcery.
I am adapting B/X creatures from Operation Unfathomable! and Odious Uplands!, by Jason Sholtis.
In converting statblocks to 5e, I have relied on three tools: Open5e, Flee, Mortals!, and Forge of Foes.
Professor Zabon Gromontine, the Robot Master
Gormontine presents himself as upbeat and friendly, but can't hide his inner bully or his disdain for organic life for long. Secretly a robot, Gormontine seeks to return the Nul Rod to the trove of King Syantides, thus ensuring a chain of causality that eventually results in a robot uprising eliminating all organic life from the Universe.
AC 14 HP 45 (6d8 + 18) +10 (force field) Speed 30', climb 30'
STR +1 DEX +1 CON +3 INT +3 WIS 0 CHA -1
Damage Resistance mundane weapons
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Undercommon, Ancient Beetlguise, Future Common (PanGal)
Force-field generator. Absorbs first 10 points of damage before it is destroyed
Robot in Disguise. After first hit flesh begins to falls away, revealing true robot identity
ACTIONS
Energy Cone Pistol. 30' cone, (1d12 + 2) damage. DC 14 Save for half. Ammo (12 shots per charge crystal. 9 shots left on current crystal).
RoboClaw. +4 to hit, 8 (1d12 + 2) damage.
Energy Cone Pistol. 30' cone, (1d12 + 2) damage. DC 14 Save for half. Ammo (12 shots per charge crystal. 9 shots left on current crystal).
RoboClaw. +4 to hit, 8 (1d12 + 2) damage.
EQUIPMENT
4 full ammo crystals and 3 expended ones can be found in Gormontine's pocket.
Gormontine's Guardbots
Beep. Boop. Beep. Cease! DESIST! Get the humanoid! GET! THE! INTRUDER!
Medium constructs
AC 14 HP 45 (6d8 + 18) Speed 30'
STR +1 DEX +1 CON +3 INT -1 WIS 0 CHA -1
Damage Resistance mundane weapons
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Undercommon, Future Common (PanGal)
ACTIONS
Multiattack. 2 Claw attacks
Claw. +4 to hit, 8 (1d12 + 2) damage.
Hardening foam spray. range 30’, 10’ area, STR 14 save or be immobilized
Stun beam. range 60’, CON 14 save or unconscious 2d4 rounds
Doctor Ephraim Thontorius
A respected scholar and decidedly not an adventurer, Thontorius has uncovered Gormontine's plot, and is prepared to sacrifice his entire science-based future history in order to prevent the Robot Apocalypse.
Large Beast
AC 11 HP 40 (5d10 + 15) Speed 30'
STR +4 DEX 0 CON +3 INT +4 WIS +1 CHA 0
Senses darkvision 60 ft., passive Perception 14 (24 for scent)
Languages Common (Murian), Undercommon, Ancient Beetleguise, Future Common (PanGal)
Exceptional Smell. Thontorius has a +10 bonus to Wisdom (Perception) checks that rely on smell.
ACTIONS
Gamma Gun. +2 to hit, range 300’, 36 charges, 10 (2d6 + 2) energy damage
Bearpaw. +6 to hit, (1d4 + 4) slashing damage. If the target is Medium or smaller, they are knocked prone.
What's in Thontorius's briefcase?
- Datapad: Notes and calculations relating to the unfolding Robot Apocalypse, and tracing its orgins back to the Nul Rod.
- Other Datapad Crystals
- Little Emperors: Dealing with Megalomaniacs at Work and in the Field
- A Speculative Traveller's Guide to the Arcane Age, volume MCMLXXIII: Late Pre-Cataclysm Mur
- Saucer Talk: The Actually Usable Owner's Manual Your Spatio-Temporal Conveyance Should Have Come With
- The Explorigator's Guild Junior Gator Field Book of Wilderness Survival
- In The Tracks of My Forebears: Uplifted Ursine Poems of Diaspora and Reconciliation
- Individually wrapped protein cubes, Manicotti & Algae Flavor
- Dopp Kit:
- A plastic comb (slightly greasy)
- A small tub of bear de-greaser
- Toothbrush, eye drops, claw clipper
- Two jars of honey, mostly empty
- Torn and Burnt Remnant of Primitive Paper Book: On The Cult of The Mindless God
Sgt. Ijewoda Zapsdotter, Campus Security
Sgt. Zapsdotter has just about had enough. Now Admin is telling her to go through something called a "fistula" to save some void-blasted faculty from whatever trouble they've gotten themselves into, way back in Prehistory?
Medium HumanoidAC 19 (power armor) HP 50 Speed 30'STR +2 DEX +1 CON +1 INT +1 WIS +2 CHA +1
Skills Athletics +5, Intimidation +3, Perception +2
Senses passive Perception 14
Languages Future Common (PanGal)
Helmet Megaphone. Sgt. Zapsdotter can amplify her voice to tremendous volume, giving her Advantage on Intimidation checks against everyone within hearing range.
ACTIONSStun Ray. +4 to hit, range 120 ft., CON 15 Save or unconscious.
BONUS ACTIONConstraint Dispenser. Dispenses a thin plastic band that binds either the hands or feet of a stunned or grappled target.
Sgt. Zapsdotter has just about had enough. Now Admin is telling her to go through something called a "fistula" to save some void-blasted faculty from whatever trouble they've gotten themselves into, way back in Prehistory?
AC 19 (power armor) HP 50 Speed 30'
STR +2 DEX +1 CON +1 INT +1 WIS +2 CHA +1
Senses passive Perception 14
Languages Future Common (PanGal)
Helmet Megaphone. Sgt. Zapsdotter can amplify her voice to tremendous volume, giving her Advantage on Intimidation checks against everyone within hearing range.
ACTIONS
Stun Ray. +4 to hit, range 120 ft., CON 15 Save or unconscious.
BONUS ACTION
Constraint Dispenser. Dispenses a thin plastic band that binds either the hands or feet of a stunned or grappled target.
Omni-Cosmic University Campus Security Grunts
They're just working a day job, but are kind of enthusiastic about this latest mission. It beats standing around a lecture hall, giving the stink-eye to students.
AC 19 (power armor) HP 10 Speed 30'
STR +2 DEX +1 CON +1 INT 0 WIS 0 CHA 0
Senses passive Perception 12
Languages Future Common (PanGal)
ACTIONS
Stun Ray. +4 to hit, range 120 ft., CON 15 Save or unconscious.
Quell Baton. +4 to hit, (1d12 + 2) damage + CON 15 Save or paralyzed w/ pain for 1d4 rounds.
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