Having gone through the extraordinarily unusual step of actually play-testing a home-brew, I now present a second iteration of 5e One-Shot.
- I dropped the nicknames, which weren't as character-clarifying as I'd hoped, and slowed down chargen a smidge.
- The die rolls are divided to prevent people from lining 5 dice up in numerical sequence, which led to similar results.
- A unified full-page character sheet means I can hand each player a copy of the packet, and they can fill the sheet out as we work through the process.
- The names-list has been shortened to minimize choice-paralysis and focus on the shorter, simpler names that will be easier to grapple in a single session.
- I also eliminated most of the names that are still extant, figuring anybody who wants to play a Guy can think up the name "Guy" on their own.
- The characters can now advance to second level!
- Errata was fixed, but a typo that I missed was just mentioned in the comments of the original post, so I guess there needs to be a version 3?
- A few other minor changes that I thought would streamline first session play, like ditching the Fighter's shield and going with a two-handed sword, so as to avoid discussing weapon versatility.
If you get a chance to do anything with this document, I'd love to hear about!