How the game will be shaped in 20-30 years when we all start retiring and have nothing to do but play?
|The Patron Saint of Mean Old Bastards, by me, 2007.|
- Nerd retirement homes where grognards hunch over card tables and well-worn battle-mats while our long-suffering partners enjoy the extensive non-nerd amenities.
- Games that encourage hundreds of levels to be earned through constant play.
- My gawd, the intricately detailed campaign worlds.
- Game design that emphasizes simple record-keeping as our memories fade; reference sheets in increasingly large type.
- BECMI-style quests-for-immortality return as part of our moribund fantasies.
- Doctors trained to describe our failing bodies to our doddering minds as level drain and Constitution checks.
- Grandchildren pleading with our GMs to include their names as NPCs so that there's a chance of us remembering them.
- We'll still be arguing over alignments, abstraction of hit points, and race-as-class.
Sounds good to me. Let's have a KickStarter. Anybody know how much money you need to raise to build a retirement community?