Wednesday, May 18, 2016

Ray Guns

In my not-really spare time, I'm joining the rest of the world in toying with a The Black Hack hack. It's Buck Rogers-style Planetary Romance.



Pretty much everyone has a ray gun, and no two ray guns are alike.

So, what does your ray gun fire?
4d20
1
Aethero-
Charged
Arc-
Ball
2
Arcano-
Disintegrator
Chrono-
Beam
3
Astro-
Energy
Cutting
Blast
4
Atomo-
Explosive
Destructo-
Bolt
5
Cosmo-
Gravitational
Excello-
Burst
6
Dyno-
Ionic
Gyro-
Dart
7
Electro-
Laser
Holo-
Force
8
Hyper-
Lightning
Inversion
Lance
9
Kineto-
Magma
Null
Missile
10
Macro-
Magnetic
Omni-
Needle
11
Multi-
Matter
Piercing
Particle
12
Nega-
Molecular
Power
Pulse
13
Neuro-
Phase
Quasi-
Ray
14
Nucleo-
Plasma
Seeker
Shard
15
Para-
Polarized
Stati-
Shock
16
Proto-
Prism
Stinger
Shot
17
Psionic
Positron
Tele-
Splinter
18
Supra-
Sonic
Turbo-
Strike
19
Thermo-
Vortex
Ultra-
Surge
20
Vibro-
(Pick a Greek letter)
Veloci-
Wave

AetheroMatter Destructo-Bolt
Multimolecular Holodart
Thermosonic Gyrostrike
Protovortex Inversion Surge
Suprapositron Turbolance
Dynoprism Qusaishock
Macroepsilon Statiparticle


Ray Guns, of course, are +1 to hit if a player draws a picture of it, and it's clear they kinda love it.